By replacing the enemy names found inside the "data.ini" file with the names below, 
you can change what is spoken by the character for respective compatible traps.

Stage 1 Dense Forest [Warrior Tribe of the Plains] : Wooden Horse(japaneseName :ؔn)
Stage 2 Battlefield [GreenDay] : Slime(japaneseName :XC)
Stage 3 Coast [Pirate Dream] : Confinement(japaneseName :ċ)
Stage 5 Historic Ruins [DarkStrider] : WallStuck(japaneseName :ǃn)